I'm not at all sure what to make of this book. On the one hand, it has a
 lot of elements that I normally find appealing: a post-apocalyptic 
setting, a kickass female protagonist, characters with a lot of history,
 an unpredictable world. But somehow, it didn't grab me, and I've been 
puzzling over why. There's nothing terrible about it, nothing that jumps
 out at me - it's well plotted, the characters have depth, the world is 
full of surprises (and I love to be surprised!), but for some odd reason
 it didn't resonate with me. Just a mood thing, I suppose.
One 
problem is that I often found it difficult to visualise the settings. 
Sometimes I would have to reread a section because I'd misunderstood 
where things were or what was going on. I'm still not very clear whether
 the setting is meant to be some real-world place, or if it's a created 
world. I kept seeing it in my mind as the southwestern US, but I could 
be completely wrong about that. Either way, the book failed to provide 
me with as much detail about the backdrop as I wanted, but another 
reader likely wouldn't find it a problem.
However, the world is 
filled with a whole heap of weirdness. The author has a stunning 
imagination to create so many odd beasties and devices and situations. 
There was almost too much creativity (and that's not a criticism that's 
often levelled at a fantasy work, let's be honest). But perhaps less of 
the bizarre and a bit more of the familiar would have helped me get into
 it. In some ways, the deluge of originality reminded me of my one 
attempt at a China Mièville book. It's not that I dislike weirdness, but
 I'm not too keen on the absolutely anything goes end of the spectrum.
The
 plot - well, what plot? Malja (the kickass female, who has a wicked 
curved blade called Viper) and her mute magician sidekick, Tommy, amble 
round the countryside trying to find information about two men who 
mistreated Malja, so that she can take her revenge. And that's about it.
 Along the way, they have some adventures, make some new friends, Malja 
(and Viper) kill a lot of people and mutant beasties, while she tries to
 prevent Tommy from killing anyone because killing is a Very Bad Thing. 
Now, it's not that any of this is uninteresting, but it's a fairly 
delicate thread on which to hang an entire book, and it was all a bit 
episodic. It just felt like a series of setpiece battles, interspersed 
with odd moments of introspection round the campfire, where Malja muses 
on the fact that killing is a Very Bad Thing. Sometimes the musings 
jumped about rather abruptly - Malja's childhood with the bad guys, her 
childhood with the good guy, her meeting with Tommy, and a few other odd
 events in her past - and it wasn't always easy to keep up. 
Malja
 herself is a fairly standard issue Warrior Babe (tm), basically a 
killing machine, and somehow the odd doubts she feels don't quite work 
to make her a fully rounded character, at least not for me, although I 
did enjoy finding out where she came from, that was a fun reveal. The 
author has put a lot of effort into developing Malja - not just her 
history, but her feelings for Tommy and her interactions with the other 
characters, and if it didn't totally convince me, that's partly a side 
effect of her Warrior Babe role. The (almost) invincible warrior, 
whether male or female, is not one I find particularly compelling. Tommy
 - now, Tommy's interesting, but he would be much more interesting if we
 could either hear him speak or get a viewpoint from inside his head, 
but failing that he's no more than a blank. 
The other characters
 are actually rather well-drawn, although in some cases it takes nearly 
the whole book to get to the point where we really understand them. This
 is partly because they pop in and out of the plot quite a bit, and 
partly also because most of them start off as bad guys, and it takes a 
while to shift loyalties and see them as good guys (that is, those who 
are on Malja's side). But the author deals with that, and their changing
 status is reflected in Malja's attitude to them - it takes a long time 
for her to trust them.
The magic system is rather nice - each 
spell is worked by a single tattoo on the magician's body, and they 
prepare the spell by focusing on the tattoo. So spells take time to be 
generated, and they also drain the body of energy, making the magician 
not just tired but also hungry. Now this is all quite neat. What I 
disliked is that there seem to be virtually no limits to the sort of 
spells that can be created. Energy fields, heat and light, levitation, 
physical changes to the body, creating artifacts, even huge buildings - 
all of this and much more can be done, and it has the inevitable result 
that in a sticky moment, a new spell will turn up to create a problem 
for our heroes or to rescue them. This is just too close to deus ex 
machina to be comfortable.
One aspect of magic that was quite 
cool was the association with music. The author is obviously a blues 
fan, because there's a troop of blues musicians who have a very clever 
and original role in the story. I also liked the implications of the 
'frames' that play a pivotal role in the plot (I won't say any more, 
because I don't want to spoil the surprise). It does mean that in future
 books the author has a huge amount of scope to take the story wherever 
he wants to go.
The final quarter or so of the book builds to an 
action-packed climax. Actually, there's a bundle of action all the way 
through (Malja's a Warrior Babe, after all), making the whole book seem 
like a loosely connected series of escalating battles, separated by 
those introspective moments round the campfire. For those who enjoy lots
 of bloody fights against increasingly difficult opponents, this book 
will suit you very well. I found myself wondering from time to time just
 why they were all doing this (revenge? a flimsy excuse for putting your
 life on the line quite so many times). It was also rather convenient 
that nobody actually seemed to want to kill Malja. After a humungous 
battle, which our heroes survive by the skin of their teeth, the bad 
guys invite them into their headquarters and sit down to explain things.
 And this happened repeatedly. Either they want Malja dead (in which 
case fight to kill and don't talk about it) or else they don't (in which
 case, call off the aggressive minions). But maybe I'm looking too hard 
for a logical plot in this kind of book.
Now if this sounds quite
 negative, this is just how it took me. Maybe on a different day, under 
different circumstances, I'd have enjoyed it more. I had to keep 
stopping and starting, which was disruptive; on a long journey, where I 
could have got really into it, it would have worked better for me. On 
the plus side, it's well written, with just a few minor typos, it has 
good pacing and plenty of action, as well as an imaginative range of 
beasties, which added a degree of unpredictability to every encounter. 
The use of magic, both via tattoo or by music, is ingenious, and I like 
the idea that the misuse of magic caused the downfall of civilisation, 
so that magicians are now both feared and loathed (and often kept in 
slavery). The role of magic to provide power (in batteries, for 
instance) is a neat idea. The encounters with the remnants of 
civilisation were very cool. And I really like the implication that 
modern civilisation before the Devastation was driven by very powerful 
magic (like electricity, presumably). So although it didn't entirely 
work for me, I still enjoyed it. Three stars.
 
 
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