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Showing posts with label wallace. Show all posts
Showing posts with label wallace. Show all posts

Saturday, 16 November 2013

Urban Fantasy Review: 'The Whole Truth' by Jody Wallace

I don't read a lot of urban fantasy, but this one has a great premise: Cleo has an unusual talent. She can see when people lie, by way of a shadow mask that covers their face to a greater or lesser extent, depending how big the lie is. Sometimes the mask comments, too, betraying the person's real feelings. This is such a cool idea, but there's a dark side too. What must it be like to know, beyond any possibility of doubt, when someone lies to you? Your best friend? No, of course your bum doesn't look big in that. No, of course I’m not trying to steal your bloke. Yes, I'd love to see you tonight but I've really got to work. Your boyfriend? I love you. You're the only one. You're the best ever in bed. Eek.

So when Cleo is recruited by other 'supras' (people with similar talents), part of her is thrilled to be amongst people who understand, with whom she doesn't have to pretend. Sadly, Cleo is immediately sent undercover to winkle out a traitor amongst the supras, which involves a lot of hanging around people to watch for lies, and asking leading questions, so she's still on her own.

Cleo isn't the usual self-confident assertive female lead character so common in urban fantasy. Instead she's a much more realistic person, damaged to some extent by the lies she's been exposed to by everyone around her. However, her slightly chirpy voice and her constant mistakes get very wearing after a while. Another big problem: way too many characters to keep up with. I could possibly remember names, but trying to keep track of everyone's supra abilities (which they often hid, even from other supras) was impossible. And the plot fell over because it depended on Cleo being kept in the dark about crucial information. As she herself pointed out, if she'd been told everything right from the start, the problem could have been solved in five minutes.

Somewhere in the middle of the book things begin to pick up, and there's a secret about one character that I just didn't see coming. And at about the three quarters point, there's possibly the best sex-with-subtext scene I've ever read. Quite brilliant. But after that, things crater spectacularly. Firstly, after all the undercover work, the bad guys reveal themselves to Cleo after she makes an unbelievably stupid decision and puts herself into their power. Then things degenerate into a long-drawn-out and totally farcical melee of a finale. Authors really have to decide whether they're going for the serious, oh-no-everyone-might-die line, or whether it's going to be lighthearted fluff. Once characters start dying (well, one character, anyway), you're fairly well committed to serious, and fluff seems distasteful (to me, anyway).

There are a few loose endings left dangling, like the oft-mentioned but never seen step-father, and why did Beau conceal his true nature? But I guess there's a series in the pipeline, so there has to be fodder for future books. There were too many flaws and saggy moments for me to enjoy this completely, but even for a non-fan of urban fantasy like me, there were still plenty of fun moments, a few nice characterisations and that amazing sex scene. Recommended for fans of the genre, and it is a brilliant premise. Three stars.

Monday, 17 December 2012

Mystery Review: 'Brilliant Prey' by Brenda Wallace

The pundits say that the opening of a book is the most important part to captivate the reader, and I suppose it’s just as important as a way of losing the reader, too. So it is with this book. I had only got to page 2 and I was floored by a simple puzzle. Our heroine receives a letter which contains six hangman puzzles, which she and her sister proceed to solve in no time - all by themselves. Forgive me for being stupid, but isn't hangman a game where both sides, originator and guesser, have to participate? It's not like a cryptic crossword puzzle, where the whole point is to deduce the answer by yourself.

So that set me off on the wrong foot straight away. Then there were a bunch of new characters introduced, a lot of brand-name dropping (do we need to know the heroine has a Gateway computer?) and then more puzzles... And I couldn't get interested because half my mind was still trying to get past the hangman incident. Now maybe there’s some ingenious way to play a one-sided game that I don’t know about, and if someone explains it to me I’ll give this book another go, but for now it’s just too off-putting for me to concentrate on the rest of it. Lots of people seem to like this, so I guess it’s just me. One star for a DNF.

Saturday, 3 December 2011

Review: 'Stormfront' by F K Wallace

This is the second part of the 'Stormwatcher' trilogy, and starts off pretty much where part one ended. There is the usual problem with follow-on books of picking up the story again. The characters were easy enough - some were very memorable and for the rest there were deftly placed shorthand reminders - but the politics was a different matter. Dispute with Gault? What was that all about? Sometimes it would be nice if authors gave a helpful two-page summary at the start of the book, as Tolkien did. Here the backstory is scattered all over the book, so some of it came a bit late in the day - the book was almost over before there was a reminder about Carsarrion, for example.

The fallout from book one is the initial focus of the story, and this is largely centred on the two romantic pairings - Ketten and Aravir, and Caedun and Merrell. Both of them started off in difficult, not to say traumatic, circumstances, and now they have to come to terms with the past and decide how they want to move forward. For Ketten and Aravir, both imprisoned and sick, in their different ways, married on an emotional impulse, the problem is in adapting to a normal married life. With Caedun and Merrell, he is the king's bard and closest friend, she is a former slave who was abducted, raped and beaten, and is widely despised, creating a gulf between them.

It is difficult to do this sort of thing well, and fantasy authors are often particularly bad at it. The romance is often bolted on as an afterthought to the main wizardy or sword-wielding aspects, and the (female) love interest becomes subservient to the all-action male. Alternatively, there are entire chapters of hand-wringing over the flimsiest little difficulty. It's not easy to create a relationship which builds in a natural way, but with enough meaningful obstacles to create some real 'will they/won't they' tension.

Wallace, however, does this rather well. The romantic elements of the first book were a minor part of the plot, but were nicely handled, and here she makes all the four characters act in understandable and perfectly believable ways. Ketten and Aravir inch to an understanding, while Caedun and Merrell tiptoe round each other and lurch nearer and then further away, before a crisis forces the issue. Rordan's reactions are realistic, too, and I very much liked that when Merrell was ill, Caedun took her to his own family at the coast to recover. It's all too easy for authors to get swept up in the current part of the tale, so it's nice to find one who remembers where her characters came from. My only complaint is that after such a traumatic experience, Merrell is very quick to find sex enjoyable. But this is fantasy, I suppose.

But if the love affairs are beautifully believable, there are other character aspects which are much less so. The worst of these is Sedeth. Now I daresay there are plot-related reasons for what becomes of him (I don't want to give too much away by going into details here), but for me it was too much of a stretch, I simply don't believe it. It's not even that it was too quick, I just find it impossible. The physical issues, yes, but the psychological? No. Not without magic, anyway.

The first third of the book is taken up with re-establishing the characters, filling in odd bits of the plot and tidying up the leftovers from the previous book. After that, there's a shift of pace as new characters are introduced and we begin to get to the heart of things. Many of the new characters have a sameness to them - this or that child (or adult, but it's mostly a child) suffering abuse is rescued by one or another main character, and taken off to somewhere or other. Quite a number of plot points hinge on someone being extremely cruel to someone else, for no obvious reason. Of course, this sort of thing does happen in the real world, and in some societies such behaviour is endemic, especially against certain races (or women), and the reasons may be very complex, but to my mind fantasy writers need to show clearly why this happens within the context of the story. It just doesn't feel natural to me to find so many otherwise ordinary people being so relentlessly cruel. I feel that Wallace doesn't quite get this right in all cases, and sometimes it feels like just a rather clunky way to introduce a character. And sometimes the rescue teeters on the edge of sentimentality. And to be honest, it does get a bit tedious to have so many characters bravely trying to overcome their dreadful past. They tended to merge together in my mind at first, and when they were in danger, it's not as affecting as it would be for a long-established character.

The created world is rather unoriginal. It's the usual pseudo-medieval low-technology setting, with kingdoms and dukes and swords and taverns and whores and all the rest of it. But the different kingdoms each have their own unique flavour - each one has a different approach to slavery, poverty, education, medicine, religion and so on. And there are elves and magical creatures in the mix, not to mention warring gods. There is nothing terribly wrong with any of this, and the different regions are nicely differentiated. I like the sound of Holt, where younger sons and daughters of the nobility routinely go into the army. And there are some intriguing throwaway lines - like Asra being called De'Mestre, and references to the 'old language' - which add some welcome depth to the setting.

Elves are a bit out of fashion these days, but they still work well as a shorthand for 'another race' - sort of the same, but different - without the bother of creating one from scratch. These elves are not the twee, whimsical version seen in 'The Hobbit', nor the immortals on a higher plane, seen in 'Lord of the Rings'. These are just - well, different, not better or worse than humans. I rather liked them. Or maybe I just haven't read enough fantasy to be jaded by them, who knows.

The plot, and the backstory underpinning it, is becoming clearer now, in the sense that it's more obvious what is happening (or is going to happen) but it still isn't clear why, at least not to me. In particular, there are now several Seriously Bad Guys who are planning to destroy the world or civilisation (or something), but I have no idea what their motives are. This is always an issue with fantasy - is character X just irredeemably evil, and if not, what does he (or she) hope to get out of this? Surely there has to be more to it than a simple desire to rule the world. Not sure why gods do it, mind you. Who knows why gods do anything? But humans (or elves) really need to have a clear motivation for what they do.

The magic system is another aspect that's not overwhelmingly original, but is still rather well done. There are mages who have innate powers and they need to be trained to achieve their full potential. There are no chants or magic wands (thank goodness), just an inner force which can be harnessed in various ways, and such power comes with its own costs. I loved the descriptions of magic being used, particularly when it was all about what the user experienced. Magic really came to the fore in this book, being an important part of the plot, and the author cleverly showed the uncertainty involved in it - both in knowing how to achieve an objective, and then to find the strength to sustain it.

This is not an all-action book. There are no big battles. The political manoeuvrings are mostly off-stage. There are a few skirmishes, but they mainly serve to ping one or other main character with an arrow to create a little 'will they survive?' tension and an opportunity for angst and/or bonding. It got a little repetitive. Some other quibbles: there were several multi-year time jumps, and I quickly lost track of dates and ages. There was a lot of to-ing and fro-ing between the Castle and Taarhan, and sometimes I wasn't sure why. There were a few typos and oddities, but not many. I could have done with some foreshadowing of the place where Sild was hidden (if it was there, I missed it). But these are minor criticisms.

What Wallace does well is characters and their interactions, and that's what this book is all about. Where the first part of the trilogy was mostly Caedun, this one focuses on Tiel. Now Tiel was not a particularly inspiring person to start with - he came across to me as a tediously whinging teenager - but in this book he becomes a truly deep and complex character. He grows into his abilities, and learns to live with his past (and future). He still has a temper, is inarticulate and makes stupid mistakes, but he begins at last to show real maturity. It is rare to find this kind of development in a character, where you can understand not only what he is but exactly why, but Wallace pulls this off brilliantly.

I enjoyed this book even better than the first. Despite the world-threatening events going on in the background, the focus was on much more intimate matters - families and how they work, friendship, and fathers and sons. Best line of the book: "I killed the monsters [...]. That's what fathers do." Yes! This is one of those rare moments of perfect rightness. Loved it. So despite the lack of set-piece battles and the like, this is a terrifically readable book. It feels like there's a lot of setup in it, it's true. Yes, we're inching painfully slowly towards the big showdown and yes, much of the book is taken up with putting the important characters where they need to be, but it doesn't matter. I was absorbed every step of the way, loved seeing Tiel come into his own and the pages just kept turning. A good four stars, and let's hope it's not too long before the final part is out.

Sunday, 28 August 2011

Review: 'Storm Rising' by F Wallace

This is the first book of the 'Stormwatcher' trilogy, which appears to be a self-published debut in the fantasy field by this author. At present, it is only available in ebook format.

The story focuses on two main characters, both teenage boys. Caedun is a talented bard who is taken to the northern city of Taarhan by its king, Rhofarn, for unexplained reasons, since he doesn't even appear to like music. Tiel is an elf fostered with a peasant family by his powerful mage father, also for unexplained reasons, who is taken to the Castle, a mage centre of learning, when his abilities emerge. We follow the two for some twenty years as they grow up and adapt to their new environments.

Caedun's story is the more appealing. He is a likeable character, who is befriended by the king's son, Rordan, and becomes like a brother to him, eventually becoming his closest confidante. Tiel has more difficulty settling in. His powerful abilities as a mage get him into trouble, and when he tries to become a healer, he is unable to do that effectively either. 

The first half of the book is rather episodic and uneven, with some incidents described in great detail and then a jump of several years. It would feel less disjointed, perhaps, to have some description of these intervening periods, however brief. Some of the background characters are also rather sketchily drawn. I would have liked to know a little more about Rhofarn, for instance, a rather shadowy and unpleasant character. In particular, I hoped for a proper explanation of why he chose to take Caedun to Taarhan, the key event which opens the story, and perhaps some dialogue with Caedun which would have made him a more rounded character. Rordan's wife, Serra, is another character given virtually no exposure, apart from one crucial incident.

Around the midpoint, the story opens out to introduce a number of important and interesting new characters, and we begin to get some sense of the underlying politics and tensions in the 'Stormwatcher' world, and the various religions in it, and perhaps some hints of the nature of the coming storm. But still people's motives are not always clear. For instance, a significant plot line revolves around the abduction of mages for some undisclosed purpose, but there is never a clear explanation of this, or why they are so badly treated that they are likely to die.

'Storm Rising' follows a conventional fantasy template - it is the first part of a trilogy, there are elves and mages and squabbling kings and a magic sword, and there are prophesies of major trouble ahead. The magic is fairly low-key so far, and so is the plot - it feels like it is laying the groundwork for the story proper, so not a lot happens and there are no dramatic resolutions. So far, so normal.

But it is written in a nicely literate style, without overblown Tolkeinesque flourishes. There is a certain amount of violence, but even the most graphic passages are tastefully done, and the romantic interludes are quite charming. Not all the characters are fully rounded, and there tends to be a strong distinction between good and bad, but the two Taarhan friends in particular, Caedun and Rordan, are well drawn, growing from moody, uncertain teenagers, veering from sudden anger to rolling playfully in the snow, to become fully realised and believable adults.

I would really like to give this 3 1/2 stars, but on the assumption that some of the unresolved issues will be addressed in the two following books, I have settled for 4. I look forward to reading the rest of the story. [First written in February 2011]